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SC
1992
ACM
14 years 2 months ago
Optimal Tracing and Replay for Debugging Message-Passing Parallel Programs
A common debugging strategy involves reexecuting a program (on a given input) over and over, each time gaining more information about bugs. Such techniques can fail on message-pas...
Robert H. B. Netzer, Barton P. Miller
EOR
2010
88views more  EOR 2010»
13 years 10 months ago
Mathematical programming approaches for generating p-efficient points
Abstract: Probabilistically constrained problems, in which the random variables are finitely distributed, are nonconvex in general and hard to solve. The p-efficiency concept has b...
Miguel A. Lejeune, Nilay Noyan
ATAL
2008
Springer
14 years 13 hour ago
GS3 and Tartanian: game theory-based heads-up limit and no-limit Texas Hold'em poker-playing programs
We demonstrate two game theory-based programs for headsup limit and no-limit Texas Hold'em poker. The first player, GS3, is designed for playing limit Texas Hold'em, in ...
Andrew Gilpin, Tuomas Sandholm, Troels Bjerre S&os...
RR
2010
Springer
13 years 8 months ago
A Rule-Based Approach to XML Processing and Web Reasoning
Abstract. We illustrate the potential of conditional hedge transformations in Web-related applications on the example of PρLog: an extension of logic programming with advanced rul...
Jorge Coelho, Besik Dundua, Mário Florido, ...
RTAS
2008
IEEE
14 years 4 months ago
Real-Time Distributed Discrete-Event Execution with Fault Tolerance
We build on PTIDES, a programming model for distributed embedded systems that uses discrete-event (DE) models as program specifications. PTIDES improves on distributed DE executi...
Thomas Huining Feng, Edward A. Lee