The context-free language (CFL) reachability problem is well known and studied in computer science, as a fundamental problem underlying many important static analyses such as point...
Creating realistic artificially-intelligent characters is seen as one of the major challenges of the commercial games industry. Historically, character behavior has been specifie...
Matthew McNaughton, James Redford, Jonathan Schaef...
A protein is identified by a finite sequence of aminoacids, each of them chosen from a set of 20 elements. The Protein Structure Prediction Problem is the problem of predicting t...
We present a scheduling algorithm of stream programs for multi-core architectures called team scheduling. Compared to previous multi-core stream scheduling algorithms, team schedu...
We present a new approach to information flow control (IFC), ploits counterexample-guided abstraction refinement (CEGAR) technology. The CEGAR process is built on top of our existi...