Abstract Recent progress in mobile broadband communication and semantic web technology is enabling innovative internet services that provide advanced personalization and localizati...
One of the main techniques used by software renderers to produce stunningly realistic images is programmable shading—executing an arbitrarily complex program to compute the colo...
Anselmo Lastra, Steven Molnar, Marc Olano, Yulan W...
Background: The Smith-Waterman algorithm for local sequence alignment is more sensitive than heuristic methods for database searching, but also more time-consuming. The fastest ap...
The NVIDIA® OptiX™ ray tracing engine is a programmable system designed for NVIDIA GPUs and other highly parallel architectures. The OptiX engine builds on the key observation ...
Steven G. Parker, James Bigler, Andreas Dietrich, ...
VLIW architectures are popular in embedded systems because they offer high-performance processing at low cost and energy. The major problem with traditional VLIW designs is that t...
Hongtao Zhong, Kevin Fan, Scott A. Mahlke, Michael...