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AIIDE
2008
13 years 11 months ago
Effects of Communication on the Evolution of Squad Behaviours
As the non-playable characters (NPCs) of squad-based shooter computer games share a common goal, they should work together in teams and display cooperative behaviours that are tac...
Darren Doherty, Colm O'Riordan
JSW
2008
101views more  JSW 2008»
13 years 8 months ago
An Algorithm for Documenting Relationships in a Set of Reports
A typical tabular business report contains a set of cells. The cells may contain raw numeric values, character labels, and formulas. This paper will present a bottom-up algorithm f...
Roger L. Goodwin
PRL
2008
118views more  PRL 2008»
13 years 8 months ago
A large margin approach for writer independent online handwriting classification
This paper proposes a new approach for classifying multivariate time-series with applications to the problem of writer independent online handwritten character recognition. Each t...
Karthik Kumara, Rahul Agrawal, Chiranjib Bhattacha...
ACL
2009
13 years 6 months ago
Bayesian Unsupervised Word Segmentation with Nested Pitman-Yor Language Modeling
In this paper, we propose a new Bayesian model for fully unsupervised word segmentation and an efficient blocked Gibbs sampler combined with dynamic programming for inference. Our...
Daichi Mochihashi, Takeshi Yamada, Naonori Ueda
HCI
2009
13 years 6 months ago
Interactive Demonstration of Pointing Gestures for Virtual Trainers
Abstract. While interactive virtual humans are becoming widely used in education, training and delivery of instructions, building the animations required for such interactive chara...
Yazhou Huang, Marcelo Kallmann