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EDCC
2005
Springer
14 years 1 months ago
Adding Fault-Tolerance Using Pre-synthesized Components
We present a hybrid synthesis method for automatic addition of fault-tolerance to distributed programs. In particular, we automatically specify and add pre-synthesized fault-tolera...
Sandeep S. Kulkarni, Ali Ebnenasir
ICNC
2005
Springer
14 years 1 months ago
A Game-Theoretic Approach for Designing Mixed Mutation Strategies
Abstract. Different mutation operators have been proposed in evolutionary programming. However, each operator may be efficient in solving a subset of problems, but will fail in an...
Jun He, Xin Yao
DEXA
2003
Springer
114views Database» more  DEXA 2003»
14 years 1 months ago
A Lesson for Software Engineering from Knowledge Engineering
Knowledge engineering has developed fine tools for maintaining the integrity of knowledge bases. These tools may be applied to the maintenance of conventional programs particularly...
John K. Debenham
BIRTHDAY
2006
Springer
14 years 1 days ago
Searching in a Maze, in Search of Knowledge: Issues in Early Artificial Intelligence
Abstract. Heuristic programming was the first area in which AI methods were tested. The favourite case-studies were fairly simple toyproblems, such as cryptarithmetic, games, such ...
Roberto Cordeschi
ENTCS
2008
98views more  ENTCS 2008»
13 years 8 months ago
Modifying Contracts with Larissa Aspects
This paper combines two successful techniques from software engineering, aspect-oriented programming and design-by-contract, and applies them in the context of reactive systems. F...
David Stauch