In this paper, we introduce the progressive simplicial complex (PSC) representation, a new format for storing and transmitting triangulated geometric models. Like the earlier prog...
The extraction and display of iso-surfaces is a standard method for the visualization of volume data sets. In this paper we present a novel approach that utilizes a hierarchy on b...
Recent advances in 3D graphics technologies have led to an increasing use of processing techniques on 3D meshes, such as filtering, compression, watermarking, simplification, defor...
Approximating detailed models with coarse, texture-mapped meshes results in polygonal silhouettes. To eliminate this artifact, we introduce silhouette clipping, a framework for ef...
Pedro V. Sander, Xianfeng Gu, Steven J. Gortler, H...
—In this paper, a packet-loss resilient, bandwidth-scalable 3-D graphics streaming system is proposed. It uses the Compressed Progressive Mesh (CPM) algorithm [1] to generate a h...