Wavelet-based methods have proven their efficiency for the visualization at different levels of detail, progressive transmission, and compression of large data sets. The required...
—In this paper, a packet-loss resilient, bandwidth-scalable 3-D graphics streaming system is proposed. It uses the Compressed Progressive Mesh (CPM) algorithm [1] to generate a h...
We present a view-dependent level-of-detail algorithm for triangle meshes with subdivision connectivity. The algorithm is more suitable for textured meshes of arbitrary topology t...
Daniel I. Azuma, Daniel N. Wood, Brian Curless, To...
In the last years several 3D model compression methods for multiresolution applications have been presented, most of them using 3D meshes. Octrees are a natural multiresolution re...
Advances in 3D scanning technologies have enabled the practical creation of meshes with hundreds of millions of polygons. Traditional algorithms for display, simplification, and ...