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ICA3PP
2010
Springer
14 years 1 months ago
Modular Resultant Algorithm for Graphics Processors
Abstract. In this paper we report on the recent progress in computing bivariate polynomial resultants on Graphics Processing Units (GPU). Given two polynomials in Z[x, y], our algo...
Pavel Emeliyanenko
SAC
2009
ACM
14 years 1 months ago
Aspect-oriented procedural content engineering for game design
Generally progressive procedural content in the context of 3D scene rendering is expressed as recursive functions where a finer level of detail gets computed on demand. Typical e...
Walter Cazzola, Diego Colombo, Duncan Harrison
IMCS
2007
144views more  IMCS 2007»
13 years 8 months ago
On the imbalance of the security problem space and its expected consequences
Purpose – This paper aims to report on the results of an analysis of the computer security problem space, to suggest the areas with highest potential for making progress in the ...
Konstantin Beznosov, Olga Beznosova
ECCV
2006
Springer
14 years 10 months ago
Learning Nonlinear Manifolds from Time Series
Abstract. There has been growing interest in developing nonlinear dimensionality reduction algorithms for vision applications. Although progress has been made in recent years, conv...
Ruei-Sung Lin, Che-Bin Liu, Ming-Hsuan Yang, Naren...
ICASSP
2009
IEEE
14 years 3 months ago
Efficacy of a constantly adaptive language modeling technique for web-scale applications
In this paper, we describe CALM, a method for building statistical language models for the Web. CALM addresses several unique challenges dealing with the Web contents. First, CALM...
Kuansan Wang, Xiaolong Li