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CGF
2007
168views more  CGF 2007»
13 years 7 months ago
Global Illumination using Photon Ray Splatting
We present a novel framework for efficiently computing the indirect illumination in diffuse and moderately glossy scenes using density estimation techniques. Many existing global...
Robert Herzog, Vlastimil Havran, Shin-ichi Kinuwak...
ICIP
2007
IEEE
14 years 1 months ago
Improved Image Segmentation using Photonic Mixer Devices
Aiming at improving image segmentation and extending regular computer vision algorithms an image sensor, acquiring additional depth information is deployed. The novel Photonic Mix...
Frank Wallhoff, Martin Russ, Gerhard Rigoll, Johan...
CGI
2004
IEEE
13 years 11 months ago
Exploiting Temporal Coherence in Final Gathering for Dynamic Scenes
Efficient global illumination computation in dynamically changing environments is an important practical problem. In high-quality animation rendering costly "final gathering&...
Takehiro Tawara, Karol Myszkowski, Hans-Peter Seid...
RT
2004
Springer
14 years 24 days ago
An Irradiance Atlas for Global Illumination in Complex Production Scenes
We introduce a tiled 3D MIP map representation of global illumination data. The representation is an adaptive, sparse octree with a “brick” at each octree node; each brick con...
Per H. Christensen, Dana Batali
ICDE
2010
IEEE
231views Database» more  ICDE 2010»
14 years 2 months ago
Estimating the progress of MapReduce pipelines
Abstract— In parallel query-processing environments, accurate, time-oriented progress indicators could provide much utility given that inter- and intra-query execution times can ...
Kristi Morton, Abram Friesen, Magdalena Balazinska...