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» Project massive: a study of online gaming communities
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INTERACT
2007
13 years 9 months ago
CodeSaw: A Social Visualization of Distributed Software Development
We present CodeSaw, a social visualization of distributed software development. CodeSaw visualizes a distributed software community from two important and independent perspectives:...
Eric Gilbert, Karrie Karahalios
DIGRA
2005
Springer
14 years 1 months ago
/hide: The aesthetics of group and solo play
In this essay, I examine differences between individual and social play and, in particular, the differences between individual and social play within digital media forms designed ...
David Myers
FIRSTMONDAY
2010
125views more  FIRSTMONDAY 2010»
13 years 5 months ago
The social environment model: Small heroes and the evolution of human society
Traditional "realistic" theories of social action, whether based on the individual gain heuristics of capitalism or the collective class struggles of communism, cannot e...
Brian Whitworth, Alex P. Whitworth
CSCW
2008
ACM
13 years 9 months ago
Leadership in online creative collaboration
Leadership plays a central role in the success of many forms of online creative collaboration, yet little is known about the challenges leaders must manage. In this paper, we repo...
Kurt Luther, Amy Bruckman
ICWSM
2010
13 years 9 months ago
Modeling Group Dynamics in Virtual Worlds
In this study, we examine human social interactions within virtual worlds and address the question of how group interactions are affected by the surrounding game environment. To i...
Fahad Shah, Gita Reese Sukthankar, Chris Usher