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AIIDE
2008
15 years 6 months ago
Hierarchical Petri Nets for Story Plots Featuring Virtual Humans
Petri Nets can be used for a retrospective analysis of a computer game story, for representing plots in serious games as well as for monitoring the course of the story, as recentl...
Daniel Balas, Cyril Brom, Adam Abonyi, Jakub Gemro...
FLAIRS
2008
15 years 6 months ago
Conditional and Composite Constraints with Preferences
Preferences in constraint problems are common but significant in many real world applications. In this paper, we extend our conditional and composite CSP (CCCSP) framework, managi...
Malek Mouhoub, Amrudee Sukpan
WSC
2007
15 years 6 months ago
The simulation power of automod
Decision making in industry continues to become more complicated. Customers are more demanding, competition is more fierce, and costs for labor and raw materials continue to rise....
Todd LeBaron, Craig Jacobsen
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WSC
2008
15 years 6 months ago
Who's your Tiger? Using simulation to optimize the lineup of the Detroit Tigers offense
As part of an undergraduate engineering class project, a simulation of the Detroit Tigers offense was created to explore potential changes that would increase number of wins. More...
Jared Davis, Barbara Fordyce, James Cicala, Matthe...
AUTONOMICS
2008
ACM
15 years 5 months ago
Tracking and tracing containers through distributed sensor middleware
In a container transport system, wireless sensor networks (WSNs) can be used for monitoring products while they are being transported. To be commercially interesting, these WSNs m...
Klaas Thoelen, Sam Michiels, Wouter Joosen