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WSCG
2003
139views more  WSCG 2003»
13 years 9 months ago
Online Accelerated Rendering of Visual Hulls in Real Scenes
This paper presents an online system which is capable of reconstructing and rendering dynamic objects in real scenes. We reconstruct visual hulls of the objects by using a shape-f...
Ming Li, Marcus A. Magnor, Hans-Peter Seidel
ICCV
2005
IEEE
14 years 9 months ago
A Maximum Entropy Framework for Part-Based Texture and Object Recognition
This paper presents a probabilistic part-based approach for texture and object recognition. Textures are represented using a part dictionary found by quantizing the appearance of ...
Svetlana Lazebnik, Cordelia Schmid, Jean Ponce
CLOR
2006
13 years 11 months ago
A Discriminative Framework for Texture and Object Recognition Using Local Image Features
This chapter presents an approach for texture and object recognition that uses scale- or affine-invariant local image features in combination with a discriminative classifier. Text...
Svetlana Lazebnik, Cordelia Schmid, Jean Ponce
DIAL
2006
IEEE
126views Image Analysis» more  DIAL 2006»
14 years 1 months ago
Dedicated Texture Based Tools for Characterisation of Old Books
This paper lies on the field of ancient patrimonial books valorization: it precisely relates to the development of suitable assistance tools for humanists and historians to help t...
Nicholas Journet, Rémy Mullot, Véron...
CHI
2009
ACM
14 years 8 months ago
Texture displays: a passive approach to tactile presentation
In this paper, we consider a passive approach to tactile presentation based on changing the surface textures of objects that might naturally be handled by a user. This may allow d...
Chris Harrison, Scott E. Hudson