In this paper we introduce a novel real-time rendering technique for camera deformations that can be applied to lens distortions and non-realistic projections. Our technique is ba...
Martin Spindler, Marco Bubke, Tobias Germer, Thoma...
Abstract. In this paper, we show how to efficiently and effectively extract a rich class of low-rank textures in a 3D scene from 2D images despite significant distortion and warpin...
Object classification in far-field video sequences is a challenging problem because of low resolution imagery and projective image distortion. Most existing far-field classificati...
A key ingredient in the design of visual object classification
systems is the identification of relevant class specific
aspects while being robust to intra-class variations. Whil...
In this paper, we present a 3D X-Ray Transform based multilinear feature extraction and classification method for Digital Multi-focal Images (DMI). In such images, morphological i...