This article presents a distributed agent-based architecture that can process the visual information obtained by stereoscopic cameras. The system is embedded within a global projec...
—Image-based computation of a 3D map for an indoor environment is a very challenging task, but also a useful step for vision-based navigation and path planning for autonomous sys...
We describe our implementation of a parallel depth recovery scheme for a four-camera multibaseline stereo in a convergent configuration. Our system is capable of image capture at ...
Sing Bing Kang, Jon A. Webb, C. Lawrence Zitnick, ...
We present a method for sharing visual information in 3D virtual environments, using a projective texture mapping based method. Avatars can share information with other avatars by...
Yannick Francken, Johan Huysmans, Philippe Bekaert
Simultaneous capture of the texture and shape of a moving object in real time is expected to be applicable to various fields including virtual reality and object recognition. Two...