Changes in the angle of illumination incident upon a 3D surface texture can significantly alter its appearance, implying variations in the image texture. These texture variations ...
Full panoramic images, covering 360 degrees, can be created either by using panoramic cameras or by mosaicing together many regular images. Creating panoramic views in stereo, whe...
In images with low texture the performance of conventional dense stereo can be poor. The usual solution to this is to use a large window but this itself can be problematic as the ...
Kimberly Moravec, Richard Harvey, J. Andrew Bangha...
–In contrast with the conventional trinocular planar image stereo in which the third camera is usually used to reduce the ambiguity on matching, every spherical camera of trinocu...
This paper presents an algorithm for computing optical flow, shape, motion, lighting, and albedo from an image sequence of a rigidly-moving Lambertian object under distant illumin...
Li Zhang, Brian Curless, Aaron Hertzmann, Steven M...