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ECIS
2004
13 years 8 months ago
Using probabilistic feature models to determine success criteria for ICT projects
Since the 1960's many authors accepted the triple constraints (time, cost, specification) as a standard measure of success and this still appears to be extremely important in...
Koen Milis
LREC
2010
181views Education» more  LREC 2010»
13 years 8 months ago
Annotations for Opinion Mining Evaluation in the Industrial Context of the DOXA project
After presenting opinion and sentiment analysis state of the art and the DOXA project, we review the few evaluation campaigns that have dealt in the past with opinion mining. Then...
Patrick Paroubek, Alexander Pak, Djamel Mostefa
CE
2007
111views more  CE 2007»
13 years 7 months ago
Developing strategic and reasoning abilities with computer games at primary school level
The paper reports a small-scale, long-term pilot project designed to foster strategic and reasoning abilities in young primary school pupils by engaging them in a number of comput...
Rosa Maria Bottino, Lucia Ferlino, Michela Ott, Ma...
COMSIS
2004
80views more  COMSIS 2004»
13 years 7 months ago
The End of Software Engineering and the Start of Economic-Cooperative Gaming
"Software engineering" was introduced as a model for the field of software development in 1968. This paper reconsiders that model in the light of four decades of experie...
Alistair Cockburn
HCI
2007
13 years 8 months ago
A Tangible Game Interface Using Projector-Camera Systems
Abstract. We designed and implemented a tangible game interface using projector-camera systems. The system offers a simple and quick setup and economic design. The projection onto...
Peng Song, Stefan Winkler, Jefry Tedjokusumo