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» Projecting Games on Hypercoherences
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DIGRA
2005
Springer
14 years 28 days ago
Towards an Ontological Language for Game Analysis
The Game Ontology Project (GOP) is creating a framework for describing, analyzing and games, by defining a hierarchy of concepts abstracted from an analysis of many specific games...
José Pablo Zagal, Michael Mateas, Clara Fer...
CORR
2010
Springer
143views Education» more  CORR 2010»
13 years 7 months ago
Flows and Decompositions of Games: Harmonic and Potential Games
In this paper we introduce a novel flow representation for finite games in strategic form. This representation allows us to develop a canonical direct sum decomposition of an arbi...
Ozan Candogan, Ishai Menache, Asuman E. Ozdaglar, ...
SIGCSE
1998
ACM
115views Education» more  SIGCSE 1998»
13 years 11 months ago
Chance-It: an object-oriented capstone project for CS-1
Most people enjoy playing games. Most CS-1 students will enjoy a final project that involves computational game-playing. Chance-It is a simple two-person dice game with many possi...
Joel C. Adams
CHI
2007
ACM
14 years 7 months ago
Project massive: self-regulation and problematic use of online gaming
A longitudinal design was employed to collect three waves of survey data over a 14 month period from 2790 online gamers. Respondents were asked questions about their gaming activi...
A. Fleming Seay, Robert E. Kraut
MOR
2008
94views more  MOR 2008»
13 years 7 months ago
Metastable Equilibria
We define a refinement of Nash equilibria called metastability. This refinement supposes that the given game might be embedded within any global game that leaves its local best-rep...
Srihari Govindan, Robert Wilson