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» Projecting Games on Hypercoherences
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DIGRA
2005
Springer
14 years 26 days ago
Neomancer: An Exercise in Interdisciplinary Academic Game Development
Academic interest in game development and game studies has grown steadily in recent years, with many institutions now offering courses or programs in this area. To provide a truly...
Michael Katchabaw, Derek Elliott, Stephen Danton
DIGRA
2003
Springer
14 years 19 days ago
Wargaming and Computer Games: Fun with the Future
This essay explores aspects of the history of wargaming in order to develop fresh perspectives on the analysis of contemporary computer games. Wargaming is considered in relation ...
Patrick Crogan
JMM2
2008
105views more  JMM2 2008»
13 years 7 months ago
Low Cost Projection Environment for Immersive Gaming
: As computer performance and graphics hardware continue to improve, the gamer is increasingly being presented with richer and more realistic visual environments. Viewing these vir...
Paul Bourke
CHI
2004
ACM
14 years 25 days ago
Project massive: a study of online gaming communities
Massively Multiplayer Online Games (MMOGs) continue to be a popular and lucrative sector of the gaming market. Project Massive was created to assess MMOG players’ social experie...
A. Fleming Seay, William J. Jerome, Kevin Sang Lee...
AUTOMATICA
2005
77views more  AUTOMATICA 2005»
13 years 7 months ago
A differential game of joint implementation of environmental projects
This paper proposes a two-player, finite-horizon differential game model to analyze joint implementation in environmental projects, one of the flexible mechanisms considered in th...
Michèle Breton, Georges Zaccour, Mehdi Zaha...