An iterative method for reconstructing a 3D polygonal mesh and color texture map from multiple views of an object is presented. In each iteration, the method first estimates a tex...
In this article, we discuss 3D shape reconstruction of an object in a rigid motion with the volume intersection method. When the object moves rigidly, the cameras change their rel...
Nearest neighbour classifiers and related kernel methods often perform poorly in high dimensional problems because it is infeasible to include enough training samples to cover the...