We present an audio-visual Virtual Reality display system for simulated sound fields. In addition to the room acoustic simulation by means of phonon tracing and finite element met...
Eduard Deines, Martin Hering-Bertram, Jan Mohring,...
Abstract: Engineering personalized ubiquitous Web applications requires to develop adaptable Web content as well as to automatically adjust it to varying client devices and dynamic...
We introduce a new acceleration to the standard splatting volume rendering algorithm. Our method achieves full colour (32-bit), depth-sorted and shaded volume rendering significan...
A car-following and lane-changing microsimulation model of a two-lane road section has been written in SLX (Simulation Language with eXtensibility) as part of an extensive researc...
We describe a 3D graphical interaction tool called an amplification widget that allows a user to control the position or orientation of an object at multiple scales. Fine and coar...