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DAGSTUHL
2010
13 years 9 months ago
Audio-visual Virtual Reality System for Room Acoustics
We present an audio-visual Virtual Reality display system for simulated sound fields. In addition to the room acoustic simulation by means of phonon tracing and finite element met...
Eduard Deines, Martin Hering-Bertram, Jan Mohring,...
BXML
2004
13 years 9 months ago
AMACONT: A System Architecture for Adaptive Multimedia Web Applications
Abstract: Engineering personalized ubiquitous Web applications requires to develop adaptable Web content as well as to automatically adjust it to varying client devices and dynamic...
Michael Hinz, Zoltán Fiala
GRAPHICSINTERFACE
2001
13 years 9 months ago
Accelerated Splatting using a 3D Adjacency Data Structure
We introduce a new acceleration to the standard splatting volume rendering algorithm. Our method achieves full colour (32-bit), depth-sorted and shaded volume rendering significan...
Jeff Orchard, Torsten Möller
WSC
2001
13 years 9 months ago
An SLX-based microsimulation model for a two-lane road section
A car-following and lane-changing microsimulation model of a two-lane road section has been written in SLX (Simulation Language with eXtensibility) as part of an extensive researc...
Marco Lemessi
GRAPHICSINTERFACE
2000
13 years 9 months ago
Multi-resolution Amplification Widgets
We describe a 3D graphical interaction tool called an amplification widget that allows a user to control the position or orientation of an object at multiple scales. Fine and coar...
Kiril Vidimce, David C. Banks