We present a method that computes a global potentially visible set for the complete region outside the convex hull of an object. The technique is used to remove invisible parts (t...
In this paper, we present a new approach to high quality 3D object reconstruction. Starting from a calibrated sequence of color images, the algorithm is able to reconstruct both t...
This paper describes a method for tracking human body motion from multiple views in real-time. The method extracts silhouettes in each view using background subtraction, and then ...
Jason P. Luck, Christian Debrunner, William Hoff, ...
This paper presents an approach for constructing improved visual representations of high dimensional objective spaces using virtual reality. These spaces arise from the solution of...
In this paper, we present a technique for rendering displacement mapped geometry using current graphics hardware. Our method renders a displacement by slicing through the enclosin...