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IVC
2008
138views more  IVC 2008»
13 years 7 months ago
Reconstructing relief surfaces
This paper generalizes Markov Random Field (MRF) stereo methods to the generation of surface relief (height) fields rather than disparity or depth maps. This generalization enable...
George Vogiatzis, Philip H. S. Torr, Steven M. Sei...
CVIU
2007
149views more  CVIU 2007»
13 years 7 months ago
A volumetric fusion technique for surface reconstruction from silhouettes and range data
Optical triangulation, an active reconstruction technique, is known to be an accurate method but has several shortcomings due to occlusion and laser reflectance properties of the...
Yücel Yemez, C. J. Wetherilt
CORR
2000
Springer
84views Education» more  CORR 2000»
13 years 7 months ago
Robust Classification for Imprecise Environments
In real-world environments it usually is difficult to specify target operating conditions precisely, for example, target misclassification costs. This uncertainty makes building ro...
Foster J. Provost, Tom Fawcett
VR
2010
IEEE
235views Virtual Reality» more  VR 2010»
13 years 6 months ago
VirtualizeMe: Real-time avatar creation for Tele-Immersion environments
VirtualizeMe introduces a new design for a fully immersive TeleImmersion system for remote collaboration and virtual world interaction. This system introduces a new avatar creatio...
Daniel Knoblauch, Pau Moreno Font, Falko Kuester
ICCV
2011
IEEE
12 years 7 months ago
Detailed Reconstruction of 3D Plant Root Shape
We study the 3D reconstruction of plant roots from multiple 2D images. To meet the challenge caused by the delicate nature of thin branches, we make three innovations to cope with...
Ying Zheng, Steve Gu, Herbert Edelsbrunner, Carlo ...