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EDUTAINMENT
2007
Springer
14 years 1 months ago
Teaching Structured Development of Virtual Reality Systems Using P-VoT
Learning to build and test virtual reality (VR) systems is difficult due to the many required knowledge (e.g. computer graphics, sound processing, simulation, interaction, etc.) an...
Jinseok Seo, Gerard Jounghyun Kim
VW
2009
Springer
153views Virtual Reality» more  VW 2009»
14 years 2 months ago
Enhancing Presence in Head-Mounted Display Environments by Visual Body Feedback Using Head-Mounted Cameras
—A fully-articulated visual representation of a user in an immersive virtual environment (IVE) can enhance the user’s subjective sense of feeling present in the virtual world. ...
Gerd Bruder, Frank Steinicke, Kai Rothaus, Klaus H...
CLUSTER
2006
IEEE
13 years 7 months ago
Distributed File System Virtualization Techniques Supporting On-Demand Virtual Machine Environments for Grid Computing
This paper presents a data management solution which allows fast Virtual Machine (VM) instantiation and efficient run-time execution to support VMs as execution environments in Gri...
Ming Zhao 0002, Jian Zhang 0005, Renato J. O. Figu...
ICSE
2003
IEEE-ACM
14 years 7 months ago
Towards a Systems Engineering Pattern Language: Applying i* to Model Requirements-Architecture Patterns
This paper reports the results of exploratory research to develop a pilot pattern language for systems engineers at BAE SYSTEMS. The pattern language was designed to encapsulate k...
Pete Pavan, Neil A. M. Maiden, Xiaohong Zhu
ECBS
2009
IEEE
120views Hardware» more  ECBS 2009»
14 years 2 months ago
Tuning Complex Sensornet Systems Using Principled Engineering Methods
Sensornet lifespan and utility is limited by the energy resources of individual motes. Network designers seek to maximise energy efficiency while maintaining acceptable Quality o...
Jonathan Tate, Iain Bate