We explore an intuitionistic fragment of Art¨emov’s Logic of Proofs as a type system for a programming language for mobile units. Such units consist of both a code and certific...
Abstract. We present a theorem proving environment for the development of reliable and efficient group communication systems. Our approach makes methods of automated deduction appl...
A general game player is a system that understands the rules of unknown games and learns to play these games well without human intervention. A major challenge for research in Gen...
Program slicing is a program transformation that is useful in program debugging, program maintenance, and other applications that involve understanding program behavior. Given a p...
This paper presents a compiler which produces machine code from functions defined in the logic of a theorem prover, and at the same time proves that the generated code executes the...
Magnus O. Myreen, Konrad Slind, Michael J. C. Gord...