Homogeneous coordinates are often used in computer graphics and computer vision applications especially for the representation of geometric transformations. The homogeneous coordi...
The massive distribution of the crawling task can lead to inefficient exploration of the same portion of the Web. We propose a technique to guide crawlers exploration based on the...
Abstract—In this paper, the calculation of saturation throughput for previously proposed Multi-User - Distributed Coordination Function (MU-DCF) is presented. MU-DCF is an IEEE 8...
As a case study that illustrates our view on coordination and component-based software engineering, we present the design and implementation of a parallel constraint solver. The pa...
This paper investigates “Schelling points” on 3D meshes, feature points selected by people in a pure coordination game due to their salience. To collect data for this investig...
Xiaobai Chen, Abulhair Saparov, Bill Pang, Thomas ...