Converting point samples and/or triangular meshes to a more compact spline representation for arbitrarily topology is both desirable and necessary for computer vision and computer ...
I describe here a real-time vision-based gesture recognition system used in interactive computer music performances. The performer moves his hands in a video-camera capture area, t...
We introduce an algorithm to estimate the optimal exposure parameters from the analysis of a single, possibly under- or over-exposed, image. This algorithm relies on a new quantita...
We suggest a new approach to optimize the learning of sparse features under the constraints of explicit transformation symmetries imposed on the set of feature vectors. Given a set...
Abstract. We have developed an interactive visualization software for an immersive 3D virtual environment system, which generates stereoscopic images from huge human volume dataset...