This paper presents a real-time rendering pipeline for implicit surfaces defined by a regular volumetric grid of samples. We use a ray-casting approach on current graphics hardwar...
Markus Hadwiger, Christian Sigg, Henning Scharsach...
Boundary representation models reconstructed from 3D range data suffer from various inaccuracies caused by noise in the data and the model building software. Such models can be im...
Frank C. Langbein, A. David Marshall, Ralph R. Mar...
Issues of digital preservation of shapes and internal structures of historical cultural objects are discussed. An overview of existing approaches to digital preservation related t...
Carl Vilbrandt, Galina Pasko, Alexander A. Pasko, ...
: Visualization software for three dimensional digital brain atlases present many challenges in design and implementation. These challenges include the design of an effective human...
Carl Gustafson, Oleh J. Tretiak, Louise Bertrand, ...
We propose a framework for the representation of visual knowledge in a robotic agent, with special attention to the understanding of dynamic scenes. According to our approach, und...
Antonio Chella, Marcello Frixione, Salvatore Gagli...