Research in learning and planning in real-time strategy (RTS) games is very interesting in several industries such as military industry, robotics, and most importantly game industr...
Ibrahim Fathy, Mostafa Aref, Omar Enayet, Abdelrah...
Abstract— This paper develops an approach for on-line segmentation of whole body human motion patterns during human motion observation and learning. A Hidden Markov Model is used...
- Active development in the field of e-Learning has led to multiple organizations and specifications that try to provide some interoperability to systems, tools and learning conten...
Juan-Manuel de Blas, Luis de Marcos, Roberto Barch...
The Expectation Maximization (EM) algorithm is widely used for learning finite mixture models despite its greedy nature. Most popular model-based clustering techniques might yield...
Chandan K. Reddy, Hsiao-Dong Chiang, Bala Rajaratn...
Abstract--Multiple instance learning (MIL) is a recently researched technique used for learning a target concept in the presence of noise. Previously, a random set framework for mu...