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CORR
2010
Springer
151views Education» more  CORR 2010»
13 years 7 months ago
The Challenge of Believability in Video Games: Definitions, Agents Models and Imitation Learning
In this paper, we address the problem of creating believable agents (virtual characters) in video games. We consider only one meaning of believability, "giving the feeling of...
Fabien Tencé, Cédric Buche, Pierre D...
JCP
2006
118views more  JCP 2006»
13 years 7 months ago
Learning a Classification-based Glioma Growth Model Using MRI Data
Gliomas are malignant brain tumors that grow by invading adjacent tissue. We propose and evaluate a 3D classification-based growth model, CDM, that predicts how a glioma will grow ...
Marianne Morris, Russell Greiner, Jörg Sander...
AAAI
2010
13 years 8 months ago
Community-Guided Learning: Exploiting Mobile Sensor Users to Model Human Behavior
Modeling human behavior requires vast quantities of accurately labeled training data, but for ubiquitous people-aware applications such data is rarely attainable. Even researchers...
Daniel Peebles, Hong Lu, Nicholas D. Lane, Tanzeem...
ICDM
2006
IEEE
164views Data Mining» more  ICDM 2006»
14 years 1 months ago
Unsupervised Learning of Tree Alignment Models for Information Extraction
We propose an algorithm for extracting fields from HTML search results. The output of the algorithm is a database table– a data structure that better lends itself to high-level...
Philip Zigoris, Damian Eads, Yi Zhang
AAAI
2007
13 years 9 months ago
Gender-Sensitive Automated Negotiators
This paper introduces an innovative approach for automated negotiating using the gender of human opponents. Our approach segments the information acquired from previous opponents,...
Ron Katz, Sarit Kraus