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SIGECOM
2006
ACM
143views ECommerce» more  SIGECOM 2006»
14 years 1 months ago
The computational complexity of nash equilibria in concisely represented games
Games may be represented in many different ways, and different representations of games affect the complexity of problems associated with games, such as finding a Nash equilib...
Grant Schoenebeck, Salil P. Vadhan
CORR
2010
Springer
57views Education» more  CORR 2010»
13 years 7 months ago
A Repeated Game Formulation of Energy-Efficient Decentralized Power Control
Decentralized multiple access channels where each transmitter wants to selfishly maximize his transmission energyefficiency are considered. Transmitters are assumed to choose freel...
Mael Le Treust, Samson Lasaulce
ATAL
2006
Springer
13 years 11 months ago
Learning against multiple opponents
We address the problem of learning in repeated N-player (as opposed to 2-player) general-sum games. We describe an extension to existing criteria focusing explicitly on such setti...
Thuc Vu, Rob Powers, Yoav Shoham
CADE
1998
Springer
13 years 11 months ago
System Description: leanK 2.0
Abstract. leanK is a "lean", i.e., extremely compact, Prolog implementation of a free variable tableau calculus for propositional modal logics. leanK 2.0 includes additio...
Bernhard Beckert, Rajeev Goré
JAIR
2008
138views more  JAIR 2008»
13 years 7 months ago
Networks of Influence Diagrams: A Formalism for Representing Agents' Beliefs and Decision-Making Processes
This paper presents Networks of Influence Diagrams (NID), a compact, natural and highly expressive language for reasoning about agents' beliefs and decision-making processes....
Ya'akov Gal, Avi Pfeffer