Multi-agent models of language evolution usually involve agents giving names to internal independently constructed categories. We present an approach in which the creation of cate...
Complexity of today's systems prevents designers from knowing everything about them and makes engineering them a difficult task for which classical engineering approaches are ...
We are creating an environment for investigating the role of advanced AI in interactive, story-based computer games. This environment is based on the Unreal Tournament (UT) game e...
Brian Magerko, John E. Laird, Mazin Assanie, Alex ...
Abstract. In this paper we describe an approach to the representation and implementation of agent-based systems where the behaviour of an individual agent is represented by a set o...
We propose an enhanced mechanism for selecting partners for multi-attribute negotiation. The mechanism employs possibilistic case-based reasoning. The possibility of successful ne...