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CHI
2005
ACM
16 years 4 months ago
Extending tangible interfaces for education: digital montessori-inspired manipulatives
This paper introduces a new framework for thinking about tangible interfaces in education, with specific focus on problem domains. Manipulatives are physical objects specifically ...
Oren Zuckerman, Saeed Arida, Mitchel Resnick
CHI
2005
ACM
16 years 4 months ago
Compensating for low frame rates
Experiments were conducted to investigate the interdependency of frame rates (30, 15, 10 fps) and audiovisual skew (from +163 to -233 ms1 ). Noised nonsense words like 'abaga...
Hendrik Knoche, Hermann de Meer, David Kirsh
135
Voted
CHI
2004
ACM
16 years 4 months ago
Measuring presence in virtual environments
The effectiveness of virtual environments (VEs) has often been linked to the sense of presence reported by users of those VEs. (Presence is defined as the subjective experience of...
Rod McCall, Shaleph O'Neill, Fiona Carroll
115
Voted
CHI
2004
ACM
16 years 4 months ago
Blogging by the rest of us
Weblogs (or blogs) are frequently updated webpages with posts typically in reverse-chronological order. Blogging is the latest form of online communication to gain widespread popu...
Diane J. Schiano, Bonnie A. Nardi, Michelle Gumbre...
174
Voted
CHI
2003
ACM
16 years 4 months ago
Where on-line meets on the streets: experiences with mobile mixed reality games
We describe two games in which online participants collaborated with mobile participants on the city streets. In the first, the players were online and professional performers wer...
Martin Flintham, Steve Benford, Rob Anastasi, Terr...
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