Delivering data to on-line game participants requires the game data to be "customized" in real-time to each participant's characteristics. Using multicast in such a...
Manuel M. Oliveira, Jon Crowcroft, Christophe Diot
Cluster computing environments built from commodity hardware have provided a cost-effective solution for many scientific and high-performance applications. Likewise, middleware te...
In this work the authors present an analytical model that -- compared to previously published work -- more accurately captures the delay of IEEE 802.11 protocol under low, medium,...
The standard CORBA operation invocation model supports synchronous, one-way, and deferred synchronous interactions between clients and servers. However, this model is too restrict...
— Access control concerns in MANETs are very serious and considered as a crucial challenge for operators who prospects to employ unrivaled capabilities of such networks for diffe...
Amir R. Khakpour, Maryline Laurent-Maknavicius, Ha...