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IE
2007
13 years 9 months ago
Speaking in character: using voice-over-IP to communicate within MMORPGs
While voice-over-IP has long been favoured as a communication medium by players of team-based online shooter games, it has recently also been appropriated by players of MMORPGs, a...
Greg Wadley, Martin R. Gibbs, Peter Benda
GRAPHICSINTERFACE
2008
13 years 8 months ago
SurfaceFusion: unobtrusive tracking of everyday objects in tangible user interfaces
Interactive surfaces and related tangible user interfaces often involve everyday objects that are identified, tracked, and augmented with digital information. Traditional approach...
Alex Olwal, Andrew D. Wilson
ICONIP
2007
13 years 8 months ago
A Comparative Study of Synchrony Measures for the Early Detection of Alzheimer's Disease Based on EEG
It has repeatedly been reported in the medical literature that the EEG signals of Alzheimer’s disease (AD) patients are less synchronous than in age-matched control patients. Thi...
Justin Dauwels, François B. Vialatte, Andrz...
NETWORKING
2004
13 years 8 months ago
Fairness Issues in Bus-Based Optical Access Networks
Packet-based optical access ring is becoming a promising solution in metropolitan networks. Its performance depends mainly on how optical resource sharing takes place among the dif...
Nizar Bouabdallah, André-Luc Beylot, Guy Pu...
SPIESR
2003
230views Database» more  SPIESR 2003»
13 years 8 months ago
Bridging the semantic gap in sports
One of the major challenges facing current media management systems and related applications is the so-called ‘‘semantic gap’’ between the rich meaning that a user desires...
Baoxin Li, James H. Errico, Hao Pan, M. Ibrahim Se...