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» Providing Persistent Objects in Distributed Systems
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VR
2002
IEEE
170views Virtual Reality» more  VR 2002»
13 years 7 months ago
Handling of Virtual Contact in Immersive Virtual Environments: Beyond Visuals
This paper addresses the issue of improving the perception of contact that users make with purely virtual objects in virtual environments. Because these objects have no physical c...
Robert W. Lindeman, James N. Templeman, John L. Si...
PAMI
2011
12 years 10 months ago
Meta-Recognition: The Theory and Practice of Recognition Score Analysis
Abstract—In this paper, we define meta-recognition, a performance prediction method for recognition algorithms, and examine the theoretical basis for its post-recognition score ...
Walter J. Scheirer, Anderson Rocha, Ross J. Michea...
GIS
2004
ACM
14 years 9 months ago
A novel improvement to the R*-tree spatial index using gain/loss metrics
The R*-tree is a state-of-the-art spatial index structure. It has already found its way into commercial systems. The most important improvement of the R*-tree over the original R-...
Donghui Zhang, Tian Xia
MIDDLEWARE
2004
Springer
14 years 1 months ago
PoliPer: policies for mobile and pervasive environments
The need for sharing is well known in a large number of distributed applications. These applications are difficult to develop either for fully wired or mobile wireless networks. ...
Luís Veiga, Paulo Ferreira
GIS
2009
ACM
14 years 15 days ago
Data structures and intersection algorithms for 3D spatial data types
Apart from visualization tasks, three-dimensional (3D) data management features are not or only hardly available in current spatial database systems and Geographic Information Sys...
Tao Chen, Markus Schneider