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JNCA
2007
125views more  JNCA 2007»
13 years 7 months ago
Distributed middleware architectures for scalable media services
The fusion of Multimedia and Internet technology has introduced an ever-increasing demand for large-scale reliable media services. This exposes the scalability limitations of curr...
Vana Kalogeraki, Demetrios Zeinalipour-Yazti, Dimi...
RTSS
2005
IEEE
14 years 1 months ago
Load Balancing in Bounded-Latency Content Distribution
In this paper we present a balanced data replication scheme that provides real-time latency bounds on content retrieval in content distribution networks. Many network applications...
Chengdu Huang, Gang Zhou, Tarek F. Abdelzaher, San...
ICDCS
2000
IEEE
13 years 12 months ago
An Adaptive, Perception-Driven Error Spreading Scheme in Continuous Media Streaming
For transmission of continuous media (CM) streams such as audio and video over the Internet, a critical issue is that periodic network overloads cause bursty packet losses. Studie...
Srivatsan Varadarajan, Hung Q. Ngo, Jaideep Srivas...
ISN
1999
Springer
139views Communications» more  ISN 1999»
13 years 11 months ago
Simplifying Real-Time Multimedia Application Development Using Session Descriptions
This paper presents a novel approach that simplifies real-time multimedia communication applications development and service provision. Such applications are no longer required to...
Sarom Ing, Steve Rudkin
ICPADS
2002
IEEE
14 years 15 days ago
Sago: A Network Resource Management System for Real-Time Content Distribution
Abstract— Content replication and distribution is an effective technology to reduce the response time for web accesses and has been proven quite popular among large Internet cont...
Tzi-cker Chiueh, Kartik Gopalan, Anindya Neogi, Ch...