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ICDE
2009
IEEE
121views Database» more  ICDE 2009»
14 years 3 months ago
Scalability for Virtual Worlds
— Networked virtual environments (net-VEs) are the next wave of digital entertainment, with Massively Multiplayer Online Games (MMOs) a very popular instance. Current MMO archite...
Nitin Gupta 0003, Alan J. Demers, Johannes Gehrke,...
JSSPP
2009
Springer
14 years 3 months ago
Competitive Two-Level Adaptive Scheduling Using Resource Augmentation
Abstract. As multi-core processors proliferate, it has become more important than ever to ensure efficient execution of parallel jobs on multiprocessor systems. In this paper, we s...
Hongyang Sun, Yangjie Cao, Wen-Jing Hsu
ICDCS
2008
IEEE
14 years 3 months ago
Data Estimation in Sensor Networks Using Physical and Statistical Methodologies
Wireless Sensor Networks (WSNs) are employed in many applications in order to collect data. One key challenge is to minimize energy consumption to prolong network lifetime. A sche...
Yingshu Li, Chunyu Ai, Wiwek P. Deshmukh, Yiwei Wu
ICDCS
2008
IEEE
14 years 3 months ago
stdchk: A Checkpoint Storage System for Desktop Grid Computing
— Checkpointing is an indispensable technique to provide fault tolerance for long-running high-throughput applications like those running on desktop grids. This paper argues that...
Samer Al-Kiswany, Matei Ripeanu, Sudharshan S. Vaz...
ICDCS
2008
IEEE
14 years 3 months ago
PAS: A Wireless-Enabled, Cell-Phone-Incorporated Personal Assistant System for Independent and Assisted Living
Advances in networking, sensors, medical devices and smart phones have made it feasible to monitor and provide medical and other assistance to people either in their homes or outs...
Zheng Zeng, S. Yu, Wook Shin, Jennifer C. Hou