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CGF
2004
173views more  CGF 2004»
13 years 8 months ago
GPU-Based Nonlinear Ray Tracing
In this paper, we present a mapping of nonlinear ray tracing to the GPU which avoids any data transfer back to main memory. The rendering process consists of the following parts: ...
Daniel Weiskopf, Tobias Schafhitzel, Thomas Ertl
WSCG
2004
189views more  WSCG 2004»
13 years 10 months ago
Hardware Accelerated Soft Shadows using Penumbra Quads
Shadow mapping is a commonly used technique for generating hard shadows in real time. However, existing shadow map based algorithms cannot render full soft shadows penumbras onto ...
Jukka Arvo, Jan Westerholm
WABI
2009
Springer
132views Bioinformatics» more  WABI 2009»
14 years 3 months ago
mpscan: Fast Localisation of Multiple Reads in Genomes
Abstract. With Next Generation Sequencers, sequence based transcriptomic or epigenomic assays yield millions of short sequence reads that need to be mapped back on a reference geno...
Eric Rivals, Leena Salmela, Petteri Kiiskinen, Pet...
TMI
2008
113views more  TMI 2008»
13 years 8 months ago
Seamless Warping of Diffusion Tensor Fields
To warp diffusion tensor fields accurately, tensors must be reoriented in the space to which the tensors are warped based on both the local deformation field and the orientation of...
Dongrong Xu, Xuejun Hao, Ravi Bansal, Kerstin J. P...
ICMCS
2007
IEEE
107views Multimedia» more  ICMCS 2007»
14 years 3 months ago
Finding Image Structure by Hierarchal Segmentation
Image segmentation has been studied for many years. But what factors influence segmentation results indeed? Why some images are easy to be handled while the others are not? In thi...
Bo Qiu, Daniel Racoceanu