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» Puzzle-Based Learning for Engineering and Computer Science
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COMPUTER
2010
62views more  COMPUTER 2010»
13 years 10 months ago
Puzzle-Based Learning for Engineering and Computer Science
Nickolas J. G. Falkner, Raja Sooriamurthi, Zbignie...
CSEE
2011
Springer
13 years 1 months ago
Pex4Fun: Teaching and learning computer science via social gaming
Pex4Fun (http://www.pexforfun.com/)from Microsoft Research is a web-based serious gaming environment for teaching computer science. Pex4Fun can be used to teach and learn computer...
Nikolai Tillmann, Jonathan de Halleux, Tao Xie
FECS
2007
184views Education» more  FECS 2007»
13 years 11 months ago
Collaboratory: An Open Source Teaching and Learning Facility for Computer Science and Engineering Education
In this paper we present an innovative prototype Open Source Teaching/Learning Collaboratory created at UC Merced that will provide the foundation for offering the vast majority of...
Jeff Wright, Stefano Carpin, Alberto Cerpa, German...
APSEC
2000
IEEE
14 years 2 months ago
Implementation of a software engineering course for computer science students
Experience from industry shows that graduates in computer science generally lack many of the skills required in software development projects. This presents a challenge to academi...
Ivica Crnkovic, Magnus Larsson, Frank Lüders
CSEE
2007
Springer
14 years 4 months ago
Increased Retention of Early Computer Science and Software Engineering Students Using Pair Programming
An important problem faced by many Computer Science and Software Engineering programs is declining enrollment. In an effort to reverse that trend at Mississippi State University, ...
Jeffrey C. Carver, Lisa Henderson, Lulu He, Julia ...