Sciweavers

108 search results - page 21 / 22
» Q: A Scenario Description Language for Interactive Agents
Sort
View
JAPLL
2007
88views more  JAPLL 2007»
13 years 6 months ago
Some comments on history based structures
History based models, introduced by Parikh and Ramanujam, provide a natural mathematical model of social interactive situations. These models offer a ”low level” description ...
Eric Pacuit
NN
2006
Springer
232views Neural Networks» more  NN 2006»
13 years 6 months ago
A probabilistic model of gaze imitation and shared attention
An important component of language acquisition and cognitive learning is gaze imitation. Infants as young as one year of age can follow the gaze of an adult to determine the objec...
Matthew W. Hoffman, David B. Grimes, Aaron P. Shon...
DAGSTUHL
2003
13 years 8 months ago
Policies: Giving Users Control over Calls
Abstract. Features provide extensions to a basic service, but in new systems users require much greater flexibility oriented towards their needs. Traditional features do not easil...
Stephan Reiff-Marganiec
AIHC
2007
Springer
14 years 1 months ago
Affect Detection and an Automated Improvisational AI Actor in E-Drama
Enabling machines to understand emotions and feelings of the human users in their natural language textual input during interaction is a challenging issue in Human Computing. Our w...
Li Zhang, Marco Gillies, John A. Barnden, Robert J...
CLIMA
2006
13 years 8 months ago
Answer Set Programming for Representing and Reasoning About Virtual Institutions
It is recognised that institutions are potentially powerful means for making agent interactions effective and efficient, but institutions will only really be useful when, as in oth...
Owen Cliffe, Marina De Vos, Julian A. Padget