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» Q-Decomposition for Reinforcement Learning Agents
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FLAIRS
1998
13 years 9 months ago
Learning to Race: Experiments with a Simulated Race Car
Our focus is on designing adaptable agents for highly dynamic environments. Wehave implementeda reinforcement learning architecture as the reactive componentof a twolayer control ...
Larry D. Pyeatt, Adele E. Howe
COST
2009
Springer
185views Multimedia» more  COST 2009»
13 years 5 months ago
How an Agent Can Detect and Use Synchrony Parameter of Its Own Interaction with a Human?
Synchrony is claimed by psychology as a crucial parameter of any social interaction: to give to human a feeling of natural interaction, a feeling of agency [17], an agent must be a...
Ken Prepin, Philippe Gaussier
ICML
2004
IEEE
14 years 8 months ago
Using relative novelty to identify useful temporal abstractions in reinforcement learning
lative Novelty to Identify Useful Temporal Abstractions in Reinforcement Learning ?Ozg?ur S?im?sek ozgur@cs.umass.edu Andrew G. Barto barto@cs.umass.edu Department of Computer Scie...
Özgür Simsek, Andrew G. Barto
ATAL
2009
Springer
14 years 2 months ago
Learning of coordination: exploiting sparse interactions in multiagent systems
Creating coordinated multiagent policies in environments with uncertainty is a challenging problem, which can be greatly simplified if the coordination needs are known to be limi...
Francisco S. Melo, Manuela M. Veloso
ICML
2007
IEEE
14 years 8 months ago
Automatic shaping and decomposition of reward functions
This paper investigates the problem of automatically learning how to restructure the reward function of a Markov decision process so as to speed up reinforcement learning. We begi...
Bhaskara Marthi