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» Q-Decomposition for Reinforcement Learning Agents
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NIPS
2007
13 years 9 months ago
Bayes-Adaptive POMDPs
Bayesian Reinforcement Learning has generated substantial interest recently, as it provides an elegant solution to the exploration-exploitation trade-off in reinforcement learning...
Stéphane Ross, Brahim Chaib-draa, Joelle Pi...
ICML
2006
IEEE
14 years 8 months ago
An analytic solution to discrete Bayesian reinforcement learning
Reinforcement learning (RL) was originally proposed as a framework to allow agents to learn in an online fashion as they interact with their environment. Existing RL algorithms co...
Pascal Poupart, Nikos A. Vlassis, Jesse Hoey, Kevi...
ISDA
2010
IEEE
13 years 5 months ago
Intelligent online case-based planning agent model for real-time strategy games
Research in learning and planning in real-time strategy (RTS) games is very interesting in several industries such as military industry, robotics, and most importantly game industr...
Ibrahim Fathy, Mostafa Aref, Omar Enayet, Abdelrah...
AGI
2008
13 years 9 months ago
An Integrative Methodology for Teaching Embodied Non-Linguistic Agents, Applied to Virtual Animals in Second Life
A teaching methodology called Imitative-Reinforcement-Corrective (IRC) learning is described, and proposed as a general approach for teaching embodied non-linguistic AGI systems. I...
Ben Goertzel, Cassio Pennachin, Nil Geisweiller, M...
AGENTS
1999
Springer
14 years 21 hour ago
General Principles of Learning-Based Multi-Agent Systems
We consider the problem of how to design large decentralized multiagent systems (MAS’s) in an automated fashion, with little or no hand-tuning. Our approach has each agent run a...
David Wolpert, Kevin R. Wheeler, Kagan Tumer