Image texture can arise not only from surface albedo variations (2D texture) but also from surface height variations (3D texture). Since the appearance of 3D texture depends on th...
Implicit surface modeling systems have been used since the mid-1980s for the generation of cartoon-like characters. Recently implicit models combined with constructive solid geome...
Callum Galbraith, Przemyslaw Prusinkiewicz, Brian ...
Methods of 3D direction of arrival (DOA) estimation, coherent source detection and reflective surface localization are studied, based on recordings by a spherical microphone array...
Haohai Sun, Edwin Mabande, Konrad Kowalczyk, Walte...
Many polygon mesh algorithms operate in a local manner, yet are formally specified using global indexing schemes. This obscures the essence of these algorithms and makes their spe...
Colin Smith, Przemyslaw Prusinkiewicz, Faramarz F....
For systems where exact constitutive relations are unknown, a microscopic level description can be alternatively used. As microscopic simulations are computationally expensive, th...