Sciweavers

32 search results - page 3 / 7
» Q-Warping: Direct Computation of Quadratic Reference Surface...
Sort
View
CVPR
1998
IEEE
14 years 9 months ago
Histogram Model for 3D Textures
Image texture can arise not only from surface albedo variations (2D texture) but also from surface height variations (3D texture). Since the appearance of 3D texture depends on th...
Kristin J. Dana, Shree K. Nayar
VC
2002
129views more  VC 2002»
13 years 7 months ago
Modeling a Murex cabritii sea shell with a structured implicit surface modeler
Implicit surface modeling systems have been used since the mid-1980s for the generation of cartoon-like characters. Recently implicit models combined with constructive solid geome...
Callum Galbraith, Przemyslaw Prusinkiewicz, Brian ...
ICASSP
2011
IEEE
12 years 11 months ago
Joint DOA and TDOA estimation for 3D localization of reflective surfaces using eigenbeam MVDR and spherical microphone arrays
Methods of 3D direction of arrival (DOA) estimation, coherent source detection and reflective surface localization are studied, based on recordings by a spherical microphone array...
Haohai Sun, Edwin Mabande, Konrad Kowalczyk, Walte...
AGTIVE
2003
Springer
14 years 1 months ago
Local Specification of Surface Subdivision Algorithms
Many polygon mesh algorithms operate in a local manner, yet are formally specified using global indexing schemes. This obscures the essence of these algorithms and makes their spe...
Colin Smith, Przemyslaw Prusinkiewicz, Faramarz F....
CCE
2007
13 years 7 months ago
Adaptive optimisation of noisy black-box functions inherent in microscopic models
For systems where exact constitutive relations are unknown, a microscopic level description can be alternatively used. As microscopic simulations are computationally expensive, th...
Eddie Davis, Marianthi G. Ierapetritou