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» QoS Control for Pipelines of Tasks Using Multiple Resources
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NETGAMES
2004
ACM
14 years 25 days ago
Lightweight QoS-support for networked mobile gaming
In this paper, we present an approach to provide Quality of Service (QoS) for networked mobile gaming. In order to examine the QoS requirements of mobile games, we ported a simple...
Marcel Busse, Bernd Lamparter, Martin Mauve, Wolfg...
PIMRC
2008
IEEE
14 years 1 months ago
The Wireless Engset Multi-Rate Loss Model for the Handoff traffic analysis in W-CDMA networks
—The call-level performance modelling and evaluation of 3G cellular networks is important for the proper network dimensioning and efficient use of the network resources, such as ...
Vassilios G. Vassilakis, Michael D. Logothetis
MMNS
2000
101views Multimedia» more  MMNS 2000»
13 years 8 months ago
Traffic Management in Isochronets Networks
: This paper presents an evaluation of a traffic management mechanism for high speed networks called RDMA (Route Division Multiple Access), developed as part of the Isochronets, a ...
Kelvin Lopes Dias, José Augusto Suruagy Mon...
ICAC
2008
IEEE
14 years 1 months ago
Power and Performance Management of Virtualized Computing Environments Via Lookahead Control
— There is growing incentive to reduce the power consumed by large-scale data centers that host online services such as banking, retail commerce, and gaming. Virtualization is a ...
Dara Kusic, Jeffrey O. Kephart, James E. Hanson, N...
SERVICEWAVE
2010
13 years 5 months ago
Simulating Autonomic SLA Enactment in Clouds Using Case Based Reasoning
Abstract. With the emergence of Cloud Computing resources of physical machines have to be allocated to virtual machines (VMs) in an ondemand way. However, the efficient allocation ...
Michael Maurer, Ivona Brandic, Rizos Sakellariou