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NETGAMES
2003
ACM
14 years 1 months ago
Experiences using a dual wireless technology infrastructure to support ad-hoc multiplayer games
Multiplayer games for mobile wireless devices are becoming increasingly popular. Many modern devices such as PDAs or mobile telephones are equipped with Bluetooth interfaces. Blue...
Hartmut Ritter, Thiemo Voigt, Min Tian, Jochen H. ...
ICCSA
2004
Springer
14 years 1 months ago
A Fast Handover Protocol for Mobile IPv6 Using Mobility Prediction Mechanism
Mobile IPv6 enables mobile node to roam transparently in any network. It shows good performance for macro mobility but it is not proper for supporting micro mobility because of lar...
Dae Sun Kim, Choong Seon Hong
ICC
2007
IEEE
199views Communications» more  ICC 2007»
14 years 2 months ago
7DS - Node Cooperation and Information Exchange in Mostly Disconnected Networks
— When the node density in a network decreases below the level necessary to sustain ad-hoc and mesh networks, communication can succeed only by leveraging node mobility and trans...
Suman Srinivasan, Arezu Moghadam, Se Gi Hong, Henn...
ACMACE
2005
ACM
14 years 2 months ago
Rendezvous: supporting real-time collaborative mobile gaming in high latency environments
Despite the ever increasing popularity of handheld, networked gaming consoles, fully interactive real-time, multiplayer games designed for these platforms have yet to become a rea...
Angie Chandler, Joe Finney
ISPAN
1999
IEEE
14 years 24 days ago
Supporting Hierarchy and Heterogeneous Interfaces in Multi-Hop Wireless Ad Hoc Networks
Much progress has been made toward solving the problem of routing packets inside an ad hoc network, but there are presently no complete proposals for connecting ad hoc networks to...
Josh Broch, David A. Maltz, David B. Johnson