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» Qos Control and Adaptation in Distributed Multimedia Systems
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ACMACE
2007
ACM
13 years 11 months ago
Remote augmented reality for multiple players over network
Augmented Reality (AR) in multimedia gaming is a dynamic and exciting field of research. One of the challenges is to have multiple users interacting in the networked augmented rea...
Daniel Chun-Ming Leung, Pak-Shing Au, Irwin King, ...
RCC
2000
113views more  RCC 2000»
13 years 7 months ago
The Aristotle Approach to Open Hypermedia
Large-scale distributed hypermedia systems comprise a generation of powerful tools to meet the demands of the new information globalization era. The most promising of such systems...
Costas Petrou, Drakoulis Martakos, Michael Hatzopo...
HPCA
2011
IEEE
12 years 11 months ago
Mercury: A fast and energy-efficient multi-level cell based Phase Change Memory system
― Phase Change Memory (PCM) is one of the most promising technologies among emerging non-volatile memories. PCM stores data in crystalline and amorphous phases of the GST materia...
Madhura Joshi, Wangyuan Zhang, Tao Li
COBUILD
1999
Springer
13 years 11 months ago
OWL: An Object-Oriented Framework for Intelligent Home and Office Applications
The goal of OWL (Object-Oriented Workplace Laboratory) is to provide an object-oriented and component-based framework that supports the engineering of applications for the design, ...
Bernd Brügge, Ralf Pfleghar, Thomas Reicher
WOWMOM
2005
ACM
133views Multimedia» more  WOWMOM 2005»
14 years 1 months ago
A Statistical Matching Approach to Detect Privacy Violation for Trust-Based Collaborations
Distributed trust and reputation management mechanisms are often proposed as a means of providing assurance in dynamic and open environments by enabling principals to building up ...
Mohamed Ahmed, Daniele Quercia, Stephen Hailes