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» Qos Control and Adaptation in Distributed Multimedia Systems
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SOSP
2003
ACM
14 years 4 months ago
Capriccio: scalable threads for internet services
This paper presents Capriccio, a scalable thread package for use with high-concurrency servers. While recent work has advocated event-based systems, we believe that threadbased sy...
J. Robert von Behren, Jeremy Condit, Feng Zhou, Ge...
ACMACE
2005
ACM
14 years 1 months ago
Possession techniques for interaction in real-time strategy augmented reality games
There have been a number of interactive games created for Augmented Reality (AR) environments. In this paper, interaction techniques to support Real-Time Strategy (RTS) games in A...
Keith Phillips, Wayne Piekarski
OPODIS
2004
13 years 8 months ago
Task Assignment Based on Prioritising Traffic Flows
Abstract. We consider the issue of task assignment in a distributed system under heavy-tailed (ie. highly variable) workloads. A new adaptable approach called TAPTF (Task Assignmen...
James Broberg, Zahir Tari, Panlop Zeephongsekul
MM
2004
ACM
165views Multimedia» more  MM 2004»
14 years 26 days ago
Predictive perceptual compression for real time video communication
Approximately 2 degrees in our 140 degree vision span has sharp vision. Many researchers have been fascinated by the idea of eyetracking integrated perceptual compression of an im...
Oleg Komogortsev, Javed I. Khan
EUROSYS
2006
ACM
14 years 4 months ago
Database replication policies for dynamic content applications
The database tier of dynamic content servers at large Internet sites is typically hosted on centralized and expensive hardware. Recently, research prototypes have proposed using d...
Gokul Soundararajan, Cristiana Amza, Ashvin Goel