We present a generic framework for realtime rendering of 3D surfaces. We use the common elevation map primitive, by which a given surface is decomposed into a set of patches. Each...
We study the following problem: Given a set V of n vertices and a set E of m edge pairs, we define a graph family G(V, E) as the set of graphs that have vertex set V and contain ...
We study the generalization of covering problems to partial covering. Here we wish to cover only a desired number of elements, rather than covering all elements as in standard cov...
We develop a novel method for class-based feature matching across large changes in viewing conditions. The method (called MBE) is based on the property that when objects share a si...
Let G be the set of finite graphs whose vertices belong to some fixed countable set, and let ≡ be an equivalence relation on G. By the strengthening of ≡ we mean an equivalen...