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» Quadrilateral mesh simplification
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WSCG
2004
152views more  WSCG 2004»
13 years 9 months ago
Stable Cloth Animation with Adaptive Level of Detail
Cloth simulation is a highly intensive processor task. Higher details are often traded or sacrificed for speed in order to maintain the simulation at reasonable rates. This articl...
Fernando Pedro Birra, Manuel Próspero dos S...
IJCGA
2000
64views more  IJCGA 2000»
13 years 7 months ago
High Fidelity Interval Assignment
Quadrilateral meshing algorithms impose certain constraints on the number of intervals or mesh edges of the curves bounding a surface. When constructing a conformal mesh of a colle...
Scott A. Mitchell
3DOR
2010
13 years 2 months ago
A Robust 3D Interest Points Detector Based on Harris Operator
With the increasing amount of 3D data and the ability of capture devices to produce low-cost multimedia data, the capability to select relevant information has become an interesti...
Ivan Sipiran, Benjamin Bustos
PG
2000
IEEE
13 years 11 months ago
Progressive Geometry Compression for Meshes
A novel progressive geometry compression scheme is presented in the paper. In this scheme a mesh is represented as a base mesh followed by some groups of vertex split operations us...
Xinguo Liu, Hujun Bao, Qunsheng Peng, Pheng-Ann He...
SIAMSC
2011
148views more  SIAMSC 2011»
13 years 2 months ago
Bootstrap AMG
We develop an algebraic multigrid (AMG) setup scheme based on the bootstrap framework for multiscale scientific computation. Our approach uses a weighted least squares definition...
Achi Brandt, James J. Brannick, K. Kahl, Irene Liv...