Abstract Most of the existing algorithms for simplifying triangular meshes might lose some important shape features of the original model, especially at low levels of the simplifie...
A novel algorithm to generate quad- and hex-dominant, semistructured meshes is presented. The algorithm utilizes a three-step, advancing layer scheme to generate the mesh in struc...
This paper presents a robust watermarking algorithm with informed detection for 3D polygonal meshes. The algorithm is based on our previous algorithm [22] that employs mesh-spectr...
We present an effective and easy-to-implement angle-based smoothing scheme for triangular, quadrilateral and tri-quad mixed meshes. For each mesh node our algorithm compares all t...